How to Create Graphics in VB.NET: A Comprehensive Guide for Beginners
How to Create Graphics in VB.NET: A Comprehensive Guide for Beginners
If you’re a beginner in VB.NET programming and want to learn how to create graphics, you’ve come to the right place. In this guide, we’ll walk you through everything you need to know to get started with graphics in VB.NET. We’ll cover the basics of creating graphics, drawing shapes, adding colors and gradients, and even animating your graphics. So, let’s get started!
Introduction
Graphics programming is an essential skill for any programmer who wants to create visually appealing applications. With VB.NET, you have access to a powerful set of tools for creating graphics, including drawing shapes, adding colors and gradients, and animating your graphics. In this guide, we’ll show you how to get started with graphics programming in VB.NET.
Creating a Graphics Object
The first step in creating graphics in VB.NET is to create a Graphics object. This object is used to draw shapes and other elements onto your form or control. You can create a Graphics object by calling the CreateGraphics method of your form or control, like this:
Dim g As Graphics = Me.CreateGraphics()
Once you have a Graphics object, you can start drawing shapes onto your form or control.
Drawing Shapes
One of the most basic tasks in graphics programming is drawing shapes. With VB.NET, you have access to a wide variety of shapes you can draw onto your form or control. Let’s take a look at how to draw some of the most common shapes.
Drawing Lines
Drawing a line is one of the simplest tasks in graphics programming. To draw a line, you can use the DrawLine method of your Graphics object.
Here are a few examples of how to draw lines in VB.NET:
1: Draw a simple line:
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click g.DrawLine(Pens.Black, 20, 20, 200, 200) End Sub End Class
The output will look like:

This code will draw a black line from the point (20,20) to the point (200,200).
2: Draw a line with a specific width:
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim pen As New Pen(Color.Black, 5) g.DrawLine(pen, 20, 20, 200, 200) End Sub End Class
The output will look like:

This code will draw a black line with a width of 5 pixels from the point (20,20) to the point (200,200).
3: Draw a dashed line:
Imports System.Drawing.Drawing2D Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim pen As New Pen(Color.Black, 2) pen.DashStyle = DashStyle.Dash g.DrawLine(pen, 20, 20, 200, 200) End Sub End Class
This code will draw a dashed black line with a width of 2 pixels from the point (20,20) to the point (200,200).
Check the output:

4: Draw a line with a gradient:
Imports System.Drawing.Drawing2D Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim brush As New LinearGradientBrush(New Point(20, 20), New Point(200, 200), Color.Red, Color.Blue) Dim pen As New Pen(brush, 8) g.DrawLine(pen, 20, 20, 200, 200) End Sub End Class
This code will draw a line with a gradient that goes from red to blue, with a width of 8 pixels, from the point point (20,20) to the point (200,200).
Check the output:

5: Draw a line with a custom dash pattern:
Imports System.Drawing.Drawing2D Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim pen As New Pen(Color.Black, 2) pen.DashPattern = {4, 2, 1, 2} g.DrawLine(pen, 20, 20, 200, 200) End Sub End Class
This code will draw a black line with a width of 2 pixels from the point (20,20) to the point (200,200), with a custom dash pattern that alternates between 4 pixels on, 2 pixels off, 1 pixel on, and 2 pixels off.
Check the output:

Drawing Rectangles
Drawing a rectangle is another common task in graphics programming. To draw a rectangle, you can use the DrawRectangle method of your Graphics object
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click ' Create a brush with the desired fill color Dim brush As New SolidBrush(Color.FromArgb(255, 0, 0, 255)) ' Create a rectangle to draw Dim rect As New Rectangle(50, 50, 200, 100) ' Get the Graphics object of the form Dim g As Graphics = Me.CreateGraphics() ' Draw the rectangle with the fill color g.FillRectangle(brush, rect) ' Dispose of the brush and Graphics objects brush.Dispose() g.Dispose() End Sub End Class
In this code, we have created a Button control with the name Button1. When the user clicks on this button, the Button1_Click event handler is called.
This event handler creates a brush with the desired fill color, creates a rectangle to draw, and gets the Graphics object of the form using the CreateGraphics() method. Finally, the rectangle is drawn using the FillRectangle method of the Graphics object.
After the rectangle is drawn, we dispose of the brush and Graphics objects to free up system resources.
The output is given below.

Drawing Ellipses
Drawing an ellipse is similar to drawing a rectangle. To draw an ellipse, you can use the DrawEllipse method of your Graphics object.
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click ' Create a brush with the desired fill color Dim brush As New SolidBrush(Color.FromArgb(255, 255, 0, 0)) ' Create a rectangle to draw the ellipse in Dim rect As New Rectangle(50, 50, 200, 100) ' Get the Graphics object of the form Dim g As Graphics = Me.CreateGraphics() ' Draw the ellipse with the fill color g.FillEllipse(brush, rect) ' Dispose of the brush and Graphics objects brush.Dispose() g.Dispose() End Sub End Class
In this code, we have created a Button control with the name Button1. When the user clicks on this button, the Button1_Click event handler is called.
This event handler creates a brush with the desired fill color, creates a rectangle to draw the ellipse in, and gets the Graphics object of the form using the CreateGraphics() method. Finally, the ellipse is drawn using the FillEllipse method of the Graphics object.
After the ellipse is drawn, we dispose of the brush and Graphics objects to free up system resources.
The output will look like:

Drawing Arcs
Drawing an arc is a little more complicated than drawing a line or a shape. To draw an arc, you can use the DrawArc method of your Graphics object.
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click ' Create a brush with the desired fill color Dim brush As New SolidBrush(Color.FromArgb(255, 0, 255, 0)) ' Create a rectangle to define the bounds of the arc Dim rect As New Rectangle(50, 50, 200, 100) ' Define the start and sweep angles for the arc Dim startAngle As Single = 45 Dim sweepAngle As Single = 270 ' Get the Graphics object of the form Dim g As Graphics = Me.CreateGraphics() ' Draw the arc with the fill color g.FillPie(brush, rect, startAngle, sweepAngle) ' Dispose of the brush and Graphics objects brush.Dispose() g.Dispose() End Sub End Class
In this code, we have created a Button control with the name Button1. When the user clicks on this button, the Button1_Click event handler is called.
This event handler creates a brush with the desired fill color, creates a rectangle to define the bounds of the arc, and defines the start and sweep angles for the arc. Finally, the arc is drawn using the FillPie method of the Graphics object.
After the arc is drawn, we dispose of the brush and Graphics objects to free up system resources.
The output is given below.

Drawing Polygons
Drawing a polygon is a little more complex than drawing a line or a shape. To draw a polygon, you need to define a set of points that make up the vertices of the polygon, and then use the DrawPolygon method of your Graphics object.
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click ' Create a brush with the desired fill color Dim brush As New SolidBrush(Color.FromArgb(255, 255, 0, 0)) ' Define the points that make up the polygon Dim points As Point() = {New Point(50, 50), New Point(100, 25), New Point(200, 5), New Point(250, 50), New Point(300, 150), New Point(200, 200)} ' Get the Graphics object of the form Dim g As Graphics = Me.CreateGraphics() ' Draw the polygon with the fill color g.FillPolygon(brush, points) ' Dispose of the brush and Graphics objects brush.Dispose() g.Dispose() End Sub End Class
In this code, we have created a Button control with the name Button1. When the user clicks on this button, the Button1_Click event handler is called.
This event handler creates a brush with the desired fill color and defines the points that make up the polygon. Then, the polygon is drawn using the FillPolygon method of the Graphics object.
After the polygon is drawn, we dispose of the brush and Graphics objects to free up system resources.
The output is shown below.

Drawing Curves
Drawing a curve is a more complex task that involves defining a set of control points that determine the shape of the curve. To draw a curve, you can use the DrawCurve method of your Graphics object.
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click ' Create a brush with the desired fill color Dim brush As New SolidBrush(Color.FromArgb(255, 0, 255, 0)) ' Define the points that make up the curve Dim points As Point() = {New Point(50, 200), New Point(150, 50), New Point(250, 200), New Point(350, 350), New Point(450, 200)} ' Create a GraphicsPath object and add the curve to it Dim path As New GraphicsPath() path.AddCurve(points) ' Get the Graphics object of the form Dim g As Graphics = Me.CreateGraphics() ' Draw the curve with the fill color g.FillPath(brush, path) ' Dispose of the brush, Graphics, and GraphicsPath objects brush.Dispose() g.Dispose() path.Dispose() End Sub End Class
In this code, we have created a Button control with the name Button1. When the user clicks on this button, the Button1_Click event handler is called.
This event handler creates a brush with the desired fill color and defines the points that make up the curve. Then, it creates a GraphicsPath object and adds the curve to it using the AddCurve method.
After the GraphicsPath object is created, the curve is drawn using the FillPath method of the Graphics object.
Finally, we dispose of the brush, Graphics, and GraphicsPath objects to free up system resources.
The output is as.

Adding Colors and Gradients
Once you’ve mastered the basics of drawing shapes in VB.NET, you may want to add some color to your graphics. VB.NET provides several ways to add color to your graphics, including using the Color class, the Brush class, and the LinearGradientBrush class.
Using the Color Class
The Color class in VB.NET provides a way to specify a color using its RGB values. To use the Color class, you can create a new instance of the class and specify the RGB values, like this:
Dim red As Color = Color.FromArgb(255, 0, 0)
This code will create a new color object that represents the color red.
Using the Brush Class
The Brush class in VB.NET provides a way to fill shapes with a solid color. To use the Brush class, you can create a new instance of the class and specify the color you want to use, like this:
Dim brush As New SolidBrush(Color.Red) g.FillRectangle(brush, 10, 10, 100, 50)
This code will fill a rectangle with the color red.
Using the LinearGradientBrush Class
The LinearGradientBrush class in VB.NET provides a way to fill shapes with a gradient color. To use the LinearGradientBrush class, you can create a new instance of the class and specify the start and end points of the gradient, as well as the colors you want to use, like this:
Public Class Form1 Dim g As Graphics = Me.CreateGraphics() Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click Dim brush As New LinearGradientBrush(New Point(0, 0), New Point(100, 100), Color.Red, Color.Yellow) g.FillRectangle(brush, 10, 10, 100, 50) End Sub End Class
This code will fill a rectangle with a gradient color that starts at red and ends at yellow.
The output is given below.

Animating Graphics
Animating graphics in vb.net involves changing the appearance or position of graphical objects over time to create the illusion of motion. This can be done using a technique called double-buffering.
Double-buffering involves creating an off-screen bitmap (a temporary image) to draw the graphics onto, and then displaying the finished image on the screen all at once. This eliminates flickering that can occur when updating the screen multiple times per second.
Imports System.Drawing.Drawing2D Public Class Form1 Private ballX As Integer = 50 Private ballY As Integer = 50 Private ballSpeedX As Integer = 5 Private ballSpeedY As Integer = 5 Private ballSize As Integer = 50 Private WithEvents tmrAnimation As New Timer() Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load ' Enable double-buffering to improve animation Me.DoubleBuffered = True ' Set the timer interval to 20 milliseconds tmrAnimation.Interval = 20 tmrAnimation.Enabled = True End Sub Private Sub Form1_Paint(ByVal sender As System.Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint ' Draw the ball at its current position Dim brush As New SolidBrush(Color.Blue) e.Graphics.FillEllipse(brush, ballX, ballY, ballSize, ballSize) End Sub Private Sub tmrAnimation_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles tmrAnimation.Tick ' Update the position of the ball ballX += ballSpeedX ballY += ballSpeedY ' Check if the ball has hit the walls of the form If ballX < 0 OrElse ballX + ballSize > Me.ClientSize.Width Then ballSpeedX = -ballSpeedX End If If ballY < 0 OrElse ballY + ballSize > Me.ClientSize.Height Then ballSpeedY = -ballSpeedY End If ' Redraw the ball on the form Me.Refresh() End Sub End Class
In this example, we have created a Form control and set its DoubleBuffered property to True to enable double-buffering. When the form loads, we create a timer object that will be used to update the graphics on the form at a regular interval. In the timer event handler, we update the position of the ball by changing its x and y coordinates. We also check if the ball has hit the walls of the form and change its direction accordingly.
To animate the ball, we use the Graphics object’s FillEllipse method to draw the ball at its current position. We then call the Refresh method of the form to update the display. By repeatedly updating the position of the ball and redrawing it on the form, we create the illusion of motion.
To make the animation smoother, we use double-buffering. Double-buffering involves creating an off-screen buffer to hold the image of the graphics we want to display. We draw the graphics on this buffer and then copy the buffer to the screen. This reduces flickering and improves the animation’s overall smoothness.
In this code, we create a ball object that moves across the form and bounces off the walls. We use a timer to update the ball’s position and refresh the display at a regular interval. The Form control’s Paint event is used to draw the ball on the form. Double-buffering is used to improve the animation’s smoothness.
Please run the app and check the output yourself. It is 100% okay on my enviroment.
Conclusion
In this article, we’ve covered the basics of creating graphics in VB.NET. We’ve looked at how to create a Graphics object, how to draw lines, shapes, and curves, how to add colors and gradients, and how to add text to your graphics. By mastering these techniques, you’ll be well on your way to creating impressive graphics in VB.NET.
FAQs
- Q: What is VB.NET?
Ans : VB.NET is a programming language that is designed to run on the .NET Framework.
- Q: What is a Graphics object in VB.NET?
Ans : A Graphics object in VB.NET represents a surface that you can draw on.
- Q: How do I create a Graphics object in VB.NET?
Ans : You can create a Graphics object by calling the CreateGraphics method of a control.
- Q: What is the Brush class in VB.NET?
Ans : The Brush class in VB.NET provides a way to fill shapes with a solid color.
- Q: How do I add text to my graphics in VB.NET?
Ans : You can add text to your graphics by using the DrawString method of your Graphics object.